Bachelor of Film
LOOK THROUGH THE LENS TO SEE YOUR FUTURE IN FILM
Available at
Belgrade
Fees
Duration
6 Trimesters Full Time (Fast Track)
Complete your course faster by studying through 6 trimesters across 2 years.
Bachelor of Film
Course Durations
6 Trimesters Full Time (Fast Track)
Complete your course faster by studying through 6 trimesters across 2 years.
Start Date(s)
Belgrade
September 2024
Bachelor of Film
Start Dates
Belgrade
September 2024
Entry Requirements
Bachelor of Film
Domestic Entry Requirements
Both domestic and international students must meet one of the following criteria:
Completion of a Senior Secondary Certificate of Education (your Year 12 certificate) or equivalent; OR
at least 21 years old and demonstrated experience.
English language certificate (IELTS, TOEFL, any CEFR certificate) showing B2 level competence.
Bachelor of Film
International Entry Requirements
International Entry Requirements
Both domestic and international students must meet one of the following criteria:
Completion of a Senior Secondary Certificate of Education (your Year 12 certificate) or equivalent; OR
at least 21 years old and demonstrated experience.
English language certificate (IELTS, TOEFL, any CEFR certificate) showing B2 level competence.
YOUR CAREER IN FILM BEGINS NOW
Train in world class studio environments
Blackmagic, Sony and Canon cameras, DaVinci Resolve colour grading software, Adobe Premiere Pro, and Adobe Creative Cloud.
Practical, immersive training
All work is project-based, with no exams.
Creative collaboration
Collaborate with audio specialists, artists, designers, game developers and animators.
Expand your career
Graduate with a portfolio, work experience, employability and entrepreneurial skills and a network of fellow creatives.
Film Skills
High-level cinematography
Directing
Production
Screenwritting
Post production
Lighting
Sound
Visual effects skills
Tools & Software
Course Structure
The Bachelor of Film is broken up into three distinct stages, each designed to develop different skills.
Stage 1: Foundations
Develop the essential technical film skills and the knowledge required to collaborate with other creative media students and professionals.
‘Film Fundamentals’ is the first module for students taking the Film Production award, and covers the essential skills and knowledge needed to advance on the course. Addressing basic principles and workflows, students will learn to operate key production equipment (cameras, lights, audio recorders) and to edit recorded footage. They will also be introduced to different filmmaking styles, and begin to learn skills for effective time management.
‘Film Development’ focuses of the pre-production processes and workflows of the film industry. Scriptwriting and narrative are examined in detail through critical analysis of films, with students required to develop their own script. Students learn to create and review production design elements. Transferable skills are also developed through this module: conducting effective research, and presentation skills for pitching ideas and concepts.
This module builds on the previous, enabling students to bring their pre-production designs and scripts through the production phase of film making. Students will learn the different roles involved in film production and have the opportunity to work in many of them, with a focus on the necessarily collaborative nature of the industry: directing, producing, operating cameras, lights, sound and so on. Issues of copyright and intellectual property will also be discussed.
This module is the culmination of Level 4 for Film Production students, in which their produced material from previous modules is used to learn the post-production workflows and processes of the industry. The technical and creative aspects of film editing are explored, enabling students to complete their film and make it ready for viewing. The module also addresses academic writing skills and correct referencing.
Stage 2: Advanced - Refine & Expand
Broaden your scope to work on complex multidisciplinary projects in accordance with industry-standard practices.
The module introduces students to professional working environments (or a facsimile thereof), through the ‘Creative Studio’ approach. It builds on foundational skills from Level 4 and introduces students to more advanced professional workflows in their chosen industry. This will include more advanced training in software and hardware, the exploration of complex production techniques, and the student’s ability to critically analyse and reflect on their own work. Students will undertake a number of prescribed projects briefs (the briefs available will be selected by the local campus faculty) led by a facilitator. Students will enhance their creative production skills through these projects, while also developing problem-solving skills, knowledge of cultural contexts, and the ability to engage with constructive feedback.
Creative Studio 2 enables students to contribute their specialised knowledge and skills through assigned roles in collaborative projects, to mirror industry practices in light of its convergence and creative interdependency. Students will build their essential abilities to plan and work in teams, as well as to contribute to extended projects incorporating a business perspective by considering individual strengths. The module also develops students' knowledge and skills in creative media business, equipping them with the tools needed for entrepreneurial working or involvement in creative studio business and marketing roles.
This module enables students to identify an area of professional interest and undertake research to develop a deep and sound knowledge in that area. The research undertaken should be comprehensive and consider the historical development/context of the topic area, existing research in the field, and relevant common production techniques. Throughout this module students will work towards developing the proposal for a Major Project. From the first draft of the research proposal they will develop a more detailed document, supported by broad scholarly research and a feasible methodology. Students will be supported to identify methodologies and outcomes appropriate for either an arts or sciences major project. At the end of this module students will have clearly defined the parameters of their Major Project and how it fits with their career objectives.
In Advanced Specialized Project students will develop their professional practice through the planning and implementation of an independent activity. The chosen activity may be focused on scholarship or practice, be undertaken individually or as part of a team, and may take place entirely on campus or involve a ‘live project’ from industry. By choosing an area of specialisation, students will develop a greater awareness of their professional interests and own the direction of their professional development and future career opportunities. Students will learn how to assess their own skills and knowledge and develop strategies to fill skills gaps as they prepare for their Major Project. The module also provides students with an opportunity to undertake ‘live projects’ to support the development of professional knowledge and skills within their chosen field of the creative industries, enhancing their understanding of current industry best practice.
Stage 3: Showcase
Execute a project of your own design which is of a high quality and externally published, with the knowledge to commercialise if you choose. You'll also apply your skills through industry work placement.
The Major Project is the culmination of the undergraduate programme; it gives the student the opportunity to demonstrate their skills in a large scale, advanced level project. There are two options for the Major Project. There is an expectation that the final deliverable for this programme will be of a calibre such that it demonstrates the student’s capacity to progress into professional practice or postgraduate studies.
UCAS Course Codes
BA/BSc (Hons) Digital Film Production
FPR (6 TRIMESTERS)
We consult closely with industry professionals so you can expect a course that’s highly relevant and equips you with sought after skills.
Career Outcomes
What jobs will this course lead to?
- Video Editor
- Producer
- Cinematographer
- Colourist
- Director
- Screenwriter
- Visual Effects Artist
- Camera Assistant
Our Lecturers
Course FAQs
All SAE courses have a focus on practical, hands-on delivery. The amount of practical time you experience during your studies does vary, depending on your course. You will also have opportunities to access campus resources and facilities outside of class time, during campus opening hours.
This can vary depending on the campus and course. You may, for example, have a larger lecture group for common units, and a smaller tutorial group of 8-15 students. In most cases tutorial sizes average 15 – 30 students.
CREDIT AND RECOGNITION OF PRIOR LEARNING
SAE may recognise your prior learning and may grant credit towards satisfying the requirements of a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for units within the program.
The first step is to email us with your portfolio and CV, including all the information regarding your previous education and experience.
SAE may recognise your prior learning and may grant credit towards satisfying the requirements of a higher-level program. This is applied where previous learning is considered equivalent to the content and learning outcomes prescribed for units within the program.
The first step is to email us with your portfolio and CV, including all the information regarding your previous education and experience.